МИД Китая описал отношения с Россией фразой «как скала»08:36
BYOB: complexity without payoff
,更多细节参见新收录的资料
Stack allocation of variable-sized slices
Years later, I decided to build my own map generator. It creates little medieval island worlds — with roads, rivers, coastlines, cliffs, forests, and villages — entirely procedurally. Built with Three.js WebGPU and TSL shaders, about 4,100 hex cells across 19 grids, generated in ~20 seconds.