Стало известно об отступлении ВСУ под Северском08:52
19:21, 4 марта 2026Мир,更多细节参见同城约会
u/fermaw, the aforementioned developer, was bragging in that thread I mentioned earlier about coding a DRM and how he found it rather “fun” to do so.,详情可参考体育直播
I think that using big engines definitely has more of a place for 3D games - but even so for any kind of 3D project I want to do, I would roll my own little framework. I want to make highly stylized games that do not require very modern tech, and I have found that to be fairly straight forward (for example, we made Celeste 64 without very much prior 3D knowledge in under 2 weeks).